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Some screenshots of CPS

Here are a few screenshots of CPS. The pictures are randomly chosen from the examples, just to give you an idea. You are invited to play with the demo version, which surely gives you a better impression of the program! There is even an 'ready to use demo's" section in the examples to get an impression fast.

This is a simple patch which lets the sound goes from left to right, faster and faster. If you are familiar with MPEG-4 Structured Audio; notice the use of the objects.

The audio clearly goes from left to right, and less continuous signals are going from top to bottom.

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Here we see a MIDI parser; it takes MIDI input (which is represented as single signals, see the help of the midiMessage object in the manual) and shows what kind of message it was. Notice that midiParser is not an object, but a subpatch, which consists of other objects and wires.
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Here, CPS does a realtime fourier transform, processing of the data, and an inverse fourier transform finally. Completely realtime of course.

Imagine how quick you can switch from window and listen to the difference.

The '*'-object has several forms, here we see the table version; in the first example we saw more regular appearances.

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This is the simple table editor of CPS. After typing the parameter list below, you can see how it looks. You use the table object to create waveforms, or to load in samples.
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What does 'CPS' stand for ? Is CPS based on C-sound ? Is CPS dead?? More...